<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Gianluca Scattarella — Blog</title><description>Notes on 3D and AI, and on the things that feed the work — games, manga, film and collecting.</description><link>https://www.gianlucascattarella.it/</link><language>en</language><item><title>Meta just put a 30B model on a desktop GPU, and gave it away</title><link>https://www.gianlucascattarella.it/blog/meta-put-a-30b-model-on-your-desktop/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/meta-put-a-30b-model-on-your-desktop/</guid><description>Muse Glimmer runs offline on one consumer card, the weights are Apache 2.0, and nothing you type leaves your machine. That last part matters more than the benchmarks.</description><pubDate>Tue, 11 Aug 2026 00:00:00 GMT</pubDate><category>Tech</category></item><item><title>Unreal Engine 6 is real. Don&apos;t panic, and don&apos;t stop learning UE5.</title><link>https://www.gianlucascattarella.it/blog/unreal-engine-6-dont-panic/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/unreal-engine-6-dont-panic/</guid><description>Epic showed UE6 at Unreal Fest, Verse is becoming the gameplay language, and half the internet decided C++ is dead. It isn&apos;t, and Early Access is still over a year away.</description><pubDate>Mon, 10 Aug 2026 00:00:00 GMT</pubDate><category>Games</category></item><item><title>Your next GPU costs as much as a used car, and here is why</title><link>https://www.gianlucascattarella.it/blog/why-gpus-cost-so-much-right-now/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/why-gpus-cost-so-much-right-now/</guid><description>An RTX 5090 launched at 1,999 dollars. Nvidia&apos;s own store is asking 4,929 for it today. The reason has almost nothing to do with gaming.</description><pubDate>Sun, 09 Aug 2026 00:00:00 GMT</pubDate><category>Tech</category></item><item><title>Blender 5.2 LTS is out. Here is what actually changed.</title><link>https://www.gianlucascattarella.it/blog/blender-5-2-lts-what-changed/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/blender-5-2-lts-what-changed/</guid><description>Two years of support, ACES colour management built in, and a compositor that finally got rebuilt. If you have been sitting on 4.x waiting for a reason, this is it.</description><pubDate>Fri, 07 Aug 2026 00:00:00 GMT</pubDate><category>3D</category></item><item><title>August is a quiet month. Three games are worth your time anyway.</title><link>https://www.gianlucascattarella.it/blog/august-2026-games-worth-your-time/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/august-2026-games-worth-your-time/</guid><description>The autumn avalanche hasn&apos;t started yet, which makes this the one month you can actually finish something. Game Freak went weird, Metal Gear got a box set, and the goose people came back.</description><pubDate>Thu, 06 Aug 2026 00:00:00 GMT</pubDate><category>Games</category></item><item><title>Why I record everything at 1x</title><link>https://www.gianlucascattarella.it/blog/why-i-record-at-1x/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/why-i-record-at-1x/</guid><description>Timelapses look impressive and teach almost nothing. Here is why the slow version is the one worth keeping.</description><pubDate>Thu, 06 Aug 2026 00:00:00 GMT</pubDate><category>3D</category></item><item><title>Where AI actually fits in a 3D pipeline</title><link>https://www.gianlucascattarella.it/blog/ai-in-a-3d-pipeline/</link><guid isPermaLink="true">https://www.gianlucascattarella.it/blog/ai-in-a-3d-pipeline/</guid><description>Not concept-to-final-render. The useful places are smaller, less glamorous, and they compound.</description><pubDate>Tue, 28 Jul 2026 00:00:00 GMT</pubDate><category>AI</category></item></channel></rss>