A game by Gianluca Scattarella

The Divine Comedy

A souls-like through Dante’s Divine Comedy, where every strike is a verse.

Follow the journey

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The game

Fight by writing

Dante carries no sword. Every attack is a verse he writes in his Book with a quill, and the letters tear off the page to strike. Combos are lines of poetry; spells cost Inspiration, which landed hits restore.

Dante's hand writes a verse on the Book with the quill

The Weight of the Soul

Every choice makes Dante's soul lighter or heavier. The judges of the dead read it, and the fights change with it.

A souls-like core

Deliberate fights, stamina and parries. The Souls you lose when you die must be recovered.

The poem, faithfully

Places, guardians and verses come from the Commedia. Dialogue in Italian and English.

Characters

Who walks with Dante

Dante in his red hood with the laurel crown

Dante

The poet, lost in the dark wood. He fights with a quill and his Book.

Virgil with white hair and beard and a laurel crown

Virgil

The guide sent by Beatrice. He rises from the fog as the beasts close in.

Minos, half man and half serpent, his tail coiled around his body

Minos

The judge of the dead, half man and half serpent: he coils his tail to pass sentence.

Gallery

From the game

In-game captures from the vertical slice.

The journey

The whole poem

Dante's journey does not end in Hell. The game follows the whole Commedia.

First

Inferno

The nine circles of Hell, from the dark wood to the frozen lake of Cocytus.

Then

Purgatorio

The mountain of penance, terrace after terrace, up to the Earthly Paradise.

At last

Paradiso

The nine heavens, up to the Empyrean.

Follow

Follow the journey

A devlog post every few days: new places, creatures and verses as they are made.

Coming soon to SteamInstagramBlueskyFacebookX

Press and business: gianlucascattarella@gmail.com