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Editorial

The Monday column. One argument a week about how games, film and 3D work get made, and what the industry is doing to the people making it.

6 articles · latest 28 Sept 2026

Editorial31 Aug 2026

DLSS 5 puts generative AI where it saves nobody any work

The place a generative model would genuinely cut a studio's costs is the long tail of hand-authored content, and that is the one place Nvidia's neural pass does not go. It edits the finished frame instead, after the money is spent and the artists have gone home.

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