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Environment art, shading, rigging and the pipelines around them — Blender, Unreal, Substance, Marvelous Designer and Houdini, read from inside the job rather than from the release notes.

49 articles · latest 4 Oct 2026

3D13 Sept 2026

Blender 5.3 dispersion: spectral vs RGB

Caustify carries a wavelength to CIE 1931 and converts once. Cycles samples one too, then hands it back to RGB. That gap is why dispersion renders slowly.

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